He-Man Hurt in Desert: Impressive TUF Op Humiliates SIN

Screen Shot 2015-10-23 at 9.45.10 amIn a significant turn of events, TUF has answered the loss of one of their active’s cities in southern BL with a major siege victory against the game’s top defensive player. Amid a swarm of siege and blockade camps set down against SIN’s He-Man, it was Josh who was finally able to storm his city of Cracked Walnut and destroy it, the Times has learned.

The Times reported earlier on the landing of the siege on September 1st, which at first featured three siege camps by Agalloch that were later joined by the PublicRelations account, who set down an additional two more. The remaining squares were occupied by sieges and, while it appears that SIN managed to cripple several of the siege camps, the close proximity of TUF cities were likely able to keep blockades and direct attacks cycling throughout the operation.

The length of the siege suggests that He-Man broke enough blockades and prestige built at times, however, TUF was able to take advantage of He-Man’s city placement, which was flanked by 6 TUF cities.

The siege victory is a major win for TUF, who effectively answers SIN’s recent razing of kaven’s just stolen with an even more high-profile razing in Pawanallpa.

Adding insult to injury, it also appears that the raze has forced SIN to fall back from its desert position, according to a suggestion from TUF in GC following their victory yesterday:

[19:51]<PublicRelations> bye bye
[19:52]*PublicRelations waves at the retreating desert orc
[19:52]<ThorOdin> nice
[19:52]<PublicRelations> going up are we?

The war between TUF and SIN has effectively become an effort for Broken Lands warlord Agalloch to unseat The Hashashin as the assumed military leaders of the game — and his alliance has made a strong case for it. SIN has struggled in the early going of the war, already losing three cities to razes, while having another 4 of its sieges broken. While SIN has razed or captured 4 TUF cities since the onset of the war, a 4 and 4 record for the top military alliance pales in comparison to their previous wars, such as the recent NW2, where they managed to destroy 31 cities.

11 thoughts on “He-Man Hurt in Desert: Impressive TUF Op Humiliates SIN

  1. Your last statement is incorrect, TUF nor I wanted this war we declared in defense of one our members, there has been no attempt by SIN to cease hostilities or make amends for their so called rogue players attacking one of ours.
    TUF is prepared to end hostilities with the correct diplomatic approach.

    Like

  2. Well done to TuF on their raze. As to Aga not wanting war why did he declare war and not approach the people in SIN first to find out the story? Smells a bit fishy there Aga. I must admit, I had a good laugh at the whine session of Aian in GC when his armies bounced off the walls, then running to GC trying to work up support and spin some lies. I got the whole story from SIN there. Have you let him know yet that it was you Aga who fucked up his attack?

    Liked by 1 person

  3. ‘Humiliates’ is a bit of a stretch. And Aga’s reach out for a “peace talk” on the comments is pointless esp. for his reasoning on declaring war.

    Like

  4. Actually I did speak with stuk and he told me he is not SIN leader anymore so I informed him that if they really dont want the war to speak to us they responded vy sending out more sieges so yeah maybe you should ask them why they never replied and get back to me.
    Yes I did explain to Aian that the battle mechanics dont work in a way you would expect.
    And you are mistaken we have not asked anyone for military support but we are ready to assist any that need it.

    Like

  5. In response to doubters…again the war declaration of TUF was in response to an attack by “rogue” SIN players upon one of our members..totally fascinating how the spin clouds the facts…be that as it may, yes the game has a glitch…we found out which squares had inbound SIN exo cities and prepared a welcome for one of the arrivals…seems the exo city parked on top of the troops…they all got drunk…and forgot to fight (actually a game glitch)…had to send a messenger to recall the ‘drunk’ troops..hence an attack bounced before the troops got recalled….shrugs…skips away down the bunny trail…lalalala

    Like

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s