SIN Kills All 5 VIC Sieges; Breaks 7 SHARK-VIC Sieges in 3 Days

An eyewitness catches what was likely Jejune’s siege break on TSGH-RJS’s siege of Creb

SIN has repelled all five VIC sieges launched on cities in their homeland two days ago, capping a 3-day defensive stand that destroyed a total of seven major sieges by SHARK-VIC confederated forces. Materials provided to the Times by SIN indicate that the five VIC sieges were of varying sizes in terms of total reinforcements, but that all camps featured multiple players reinforcing siege forces. SIN sent proof of other smaller sieges sent by VIC that were also broken, but the Times will not count these as siege breaks on the War Score Card. There is also a report that a SIN city exodused away from a sixth VIC siege.

SIN leadership member Jejune indicated in a message to the Times that the VIC sieges on Ayraelf’s cities of Creb and Jonaira — both situated in wooded terrain — featured upwards of a half million reinforcements each. While SIN wouldn’t elaborate on its strategies used to defeat the Ayraelf sieges, the alliance’s high-profile dwarf accounts may have employed their infantry in the siege breaks. SIN did note that the following siege breaking battles do not account for multiple other attacks that were also used to break the sieges.

Troop counts have been redacted. (Click here to scroll down to the bottom of article and skip the combat reports.)

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[UPDATED] VIC’s TURN: Invictus Unleashes 5 Sieges in SIN Homeland, Land Claim

Screen Shot 2015-10-02 at 9.13.12 amJust days after SIN defeated two substantial SHARK sieges against Ayraelf in southern Gremont, just on the cusp of the SIN land claim, SHARK confederate Invictus has landed five closely timed, coordinated siege operations against prime SIN targets in the alliance’s homeland, with four of the cities placed directly in the land claim itself.

All four cities sit on astonishingly poor terrain considering SIN’s penchant for military gameplay, making these cities easy targets for optimizing terrain advantages in defending siege camps. All four sieges are now posted in the Herald’s siege section, and cities have been hyperlinked to their locations for easy view of the camps and terrain:

Martilicious [SIN] Doctor [790|-2264] in Fellandire TSGH-RJS [VIC] Thu 07 Jan 03:47
Ayraelf [SIN] f. jonaira [778|-2254] in Fellandire TSGH-RJS [VIC] Thu 07 Jan 03:47
Ayraelf [SIN] e. Creb [811|-2224] in Gremont TSGH-RJS [VIC] Thu 07 Jan 04:00
ElJamon [SIN] Warrior Storm [834|-2341] in Fellandire acrid axiom [VIC] Thu 07 Jan 07:16

The fifth siege arrived a bit later:

[12:05]<System> ** News Flash: Queen Bikini’s [SIN]large city of Exxotica is now under siege by acrid axiom’s [VIC] legendary city of Eleanta

The siege on well-liked GC darling Martilicious as well as the ones on ElJamon and Queen bikini offer VIC a single non-plains square — a forest and a building, respectively — to optimize siege protection. However, blockades on these cities will have to established on exposed plains. For the heavily wooded Ayraelf cities, VIC has a great deal of latitude to establish solids sieges and blockades.

Reports indicate that there was intense fighting at the previous Gremont siege sites for SHARK, and it remains to be seen to what degree SIN’s attacking capabilities in terrain such as buildings and forests have suffered. After being potentially softened by SHARK’s elgean-based sieges, these four VIC sieges are likely to pose an additional strain on the alliance.