Massive Shark Siege in Meilla Leads To Capture of SIN’s Sir Goldilocks’ Town

Screen Shot 2015-07-20 at 10.05.35 AMSHARK has racked up its second siege with an impressively planned operation in Meilla against SIN’s Sir Goldielocks. In spite of the town likely being isolated from the reach of SIN siege breaking forces, SHARK pulled out all the stops, setting up five siege armies and two blockades on the highly favorable small hills, mountain, and building tiles around the city.

The following were the siege armies set up against the town:

Sir Goldielocks [SIN] spare me oh mighty SHARK! [-336|108] in Meilla lsxrule [SHARK] Mon 23 Nov 18:36
Sir Goldielocks [SIN] spare me oh mighty SHARK! [-338|107] in Meilla SRT8 [SHARK] Wed 25 Nov 21:33
Sir Goldielocks [SIN] spare me oh mighty SHARK! [-338|106] in Meilla lodi [SHARK] Thu 26 Nov 06:09
Sir Goldielocks [SIN] spare me oh mighty SHARK! [-338|108] in Meilla lodi [SHARK] Thu 26 Nov 06:12
Sir Goldielocks [SIN] spare me oh mighty SHARK! [-337|106] in Meilla SRT8 [SHARK] Thu 26 Nov 06:16

lsxrule picked up the capture, as he arrived on scene first. The city is now named, “We haven’t started yet.”

An anonymous tipster to the Times who claims to have had access to the general army counts of the forces noted that, ” . . . the siege is a host and the blockades are legions. Estimated that the siege engines reduced 200 pop in 1st bombardment.” It is unclear which siege the tipster was referring to, as this tip came into the Times almost a day ago.

Sir Goldielocks changed the town name to “Spare Me Oh Might SHARK!” around the time that the full contingent of siege pieces arrived on the scene. No resistance has been reported or observed.

The siege of Sir Goldielocks was similar to an earlier operation on SIN’s ChuckNorish and shows SHARK’s ability to mount multi-square sieges on targets. However, to this point, SHARK has seemingly held back on this level of planning for other operations in the Broken Lands, focusing instead on engaging He-Man’s desert cities in Kul-Tar.

SHARK-VIC operations continue in the desert against He-Man in the hopes of registering a defeat against the top-ranked defensive player in the game, buoying morale.

SHARK Lights Up SIN City in Elgea

Screen Shot 2015-07-14 at 3.43.42 PMAfter a relatively long pause in battle updated since the recent posting of a new VIC siege on He-Man in Kul-Tar, SHARK is making headlines again by targeting an isolate SIN city in Elgea. News of the new siege flashed across GC earlier:

[18:36]<System> ** News Flash: Sir Goldielocks’ [SIN] small town of Im already capping Venita is now under siege by lsxrule’s [SHARK] legendary city of Giant Ones
SHARK is once again taking advantage of opportunistic siege targets, similar to their successful siege of ChuckNourish’s town in southern BL. SIN has virtually no chance at defending Sir Goldielocks, who is likely the alt of Goldy1.
Sir Goldielocks’ cryptic town name “Im already capping Venita” doesn’t track with current sieges in Illyriad, as the Herald’s siege page does not indicate that he or any other SIN members are currently sieging a Venita city, however, rumors swirl that the current ops being carries out on ex-SIN member Sinister Star are because that account was in fact Venita’s alt, which had according to that account’s profile page had been in SIN since September 27th, 2014. SIN has been sieging the Sinister star cities in Fellandire aggressively, and currently has two underway:
Sinister Star They took it all [687|-2360] in Fellandire OleBlacklord [SIN] Mon 23 Nov 16:42
Sinister Star They took it all [689|-2359] in Fellandire OleBlacklord [SIN] Mon 23 Nov 16:43
Sinister Star They took it all [688|-2361] in Fellandire OleBlacklord [SIN] Mon 23 Nov 16:50
Sinister Star They took it all [689|-2361] in Fellandire OleBlacklord [SIN] Mon 23 Nov 16:51
Sinister Star They took it all [687|-2361] in Fellandire OleBlacklord [SIN] Mon 23 Nov 12:48
It remains to be seen what the connection is exactly between these two sieges if any, but the drama underlying Venita, this Sinister Star account, and Sir Goldielocks appears to be progressing.

 

[UPDATED] Fairy Sets Up Cornicopia-sized Siege on Dlords, Amid Claims of Abortive Effort

Screen Shot 2015-07-22 at 1.25.39 PM

[UPDATED November 14, 2015, 4:15 pm ST] After appearing to disengage their siege, Fairy has relaunched the siege on this city, with the siege notice appearing in GC:

[16:11]<System> ** News Flash: Ranalos’ [Dlord]sprawling city of Dalekograd is now under siege byErebus’ [Fairy] legendary city of Acheron

In its first major siege operation of the war, Fairy has put down what appears to be a substantial siege against the Dlords in Meilla. The details of the siege were posted in the Herald siege section:

Ranalos [Dlord] Dalekograd [-156|68] in Meilla Rhaenyra [Fairy] Fri 13 Nov 11:47
At present, the siege is set up on plains on the south square, with an occupying army on the southeast square, also on plains — possibly ahead of a blockade. The small forest to the east of the city is not utilized by Fairy — perhaps assuming that the dominance of infantry units in the dwarven race and their utility in forest warfare would be a strength for them in breaking this siege.
The Times observed a dialogue in GC involving Ranalos and other players as the siege was just setting up that appeared to indicate that the siege army was Cornucopia-sized:
[11:47]<System> ** News Flash: Ranalos’ [Dlord]sprawling city of Dalekograd is now under siege by Rhaenyra’s [Fairy] huge city of Tessarion
[11:47]<Ranalos> ❤
[11:48]<Ranalos> No 1 minute siege break this time they have a Cornucopia of reinforcements lol
Veteran Fairy member Bimoda also made an appearance amid a discussion that seemed to indicate that there were several miscues by Fairy members in establishing the siege camp:
[12:06]<Bimoda> Good mornin Ranalos
[12:06]<Ranalos> g’morning Bimoda
[12:06]<Ranalos> Pleasant day for a mass assault eh?
[12:07]<Bimoda> Always a pleasant day
[12:06]<Artefore> So what happened here bim?
[12:07]<HATHALDIR> are there engines on the way in?
[12:08]<Bimoda>
[12:08]<Ranalos> they’ve bounced some armies, more than one set to siege on the same square =\
[12:08]<Patience King> lmao ?
[12:16]<HATHALDIR> Rano, whatshappening now?
[12:16]*PublicRelations follows this intriguing GC reporting intensely
[12:17]<Ranalos> two armies hit me directly, it appears 5 bounced, 2 more on my incoming list
[12:17]<HATHALDIR> their could be a few demotions in FAIRY i’d suggest
[12:18]<HATHALDIR> more bounced than landed?
[12:18]<Ranalos> Also an encampment landed early, so we have some strategies in play
[12:18]<Ranalos> Well so far
[12:20]<HATHALDIR> and i bet they put it to seige, so anythin with engines goes boing
[12:21]<Ranalos> Another one bounced.
[12:21]<HATHALDIR> damn people spreadsheet will get you through this
[12:22]<Ranalos> Also more reinforcements arrived
12:31]<Bimoda> Ranalos, don’t worry about the bounces we had a newer player want to play too and it looks like she sent wrong. Her armies weren’t anything of consequence anyway.
[12:31]<Ranalos> I thought maybe you were toying with me
[12:32]<Artefore> Hath, someone has to root for the underdog.
[12:32]<Bimoda> That’s what the campers were for.
[12:36]<HATHALDIR> another castle hit coming?
[12:36]<Ranalos> 4 minutes to find out
[12:41]<HATHALDIR> and….?
[12:41]<Ranalos> It bounced
[12:41]<HATHALDIR> any engines in the seige?
[12:42]<Artefore> No.
[12:43]<HATHALDIR> epic fail
[12:48]<Ranalos> naah must be more encampments
[12:48]<Ranalos> 8 armies set to siege on the same square
[12:49]<Belegar Ironhammer> lol
[12:49]<Ranalos> there are two more late coming armies for tomorrow
[12:48]<HATHALDIR> onemore incomn?
[12:48]<Ranalos> naah must be more encampments
[12:48]<Ranalos> 8 armies set to siege on the same square
[12:49]<Belegar Ironhammer> lol
[12:49]<Ranalos> there are two more late coming armies for tomorrow
[12:50]<HATHALDIR> won’t matter
[12:50]<GregoRokin> it’s like playing rugby with schoolgirls
[12:50]<Belegar Ironhammer> lol
[12:51]<GregoRokin> Shame on you!
[12:51]<Belegar Ironhammer> hey now lol
[12:51]<Ranalos> They’ve managed a fierce number of troops, more than I would have supposed they had left
[12:53]<Willd Elff> *runns in yells* Happy Friday the 13th!!!!!!
[12:54]*Arx walks under a ladder, with a black cat, standing on mirrors.
[12:54]<HATHALDIR> They managed to take a feirce number of troops on walk up the garden path
[12:54]<Ranalos> well they’ll have them back in a week and can try again I suppose
[12:55]<HATHALDIR> i bet your troop sov will have fixed that by then
[12:56]<Ranalos> hehehehe
[12:58]<HATHALDIR> i was really hoping for a big tussle
[12:58]<GregoRokin> pixies swarm
[12:59]<HATHALDIR> Fairy Dust is all Ranalos got
[12:54]<HATHALDIR> They managed to take a feirce number of troops on walk up the garden path
[12:54]<Ranalos> well they’ll have them back in a week and can try again I suppose
[12:55]<HATHALDIR> i bet your troop sov will have fixed that by then
[12:56]<Ranalos> hehehehe
[12:58]<HATHALDIR> i was really hoping for a big tussle
[12:58]<GregoRokin> pixies swarm
[12:59]<HATHALDIR> Fairy Dust is all Ranalos got
In spite of the derision levied at Fairy in GC, at present their siege still appears intact. What remains to be seen is whether or not there are any catapults in the siege, as the conversation above suggests that the real siege may have bounced after a new player set an occupy camp to “siege,” which arrived first.
The Times will update this story as more information becomes available.